Hypothesis Prior to the recent session of playtest, I have been considering between a complex sand-box/ easter-egg level design and straight-forward level desig...
With the last blog post mentioning that I will present you a preview the models I made using Probuilder (new Unity add-on), here it is. Made using Probuilder an...
Going with the plan! Since the previous update, there has been several playtesting that were conducted outside of the classroom just to have a feel of how the c...
There hasn't been much progress since our last play test, because there were a lot on the programmers hand that they need to take care off. Therefore, what we h...
With our concept pinned, we are rushed our prototype for the coming playtest session. Sure, bulk of the work relied on Ben and Keyin to get a playable prototype...
A late start to a not very forgiving 12 weeks of game development, my team and I only got together in Week 2 to brainstorm about a game that we would like to de...